Skip to content

Class: DisplayGeometryBinding ​

Defined in: geometry/DisplayGeometryBinding.ts:7

Reads the same morph-position formula as the renderer. A new binding is required after topology replacement.

Implements ​

Constructors ​

Constructor ​

ts
new DisplayGeometryBinding(domain, mesh): DisplayGeometryBinding;

Defined in: geometry/DisplayGeometryBinding.ts:17

Parameters ​

domain ​

SurfaceDomain

mesh ​

Mesh

Returns ​

DisplayGeometryBinding

Properties ​

domain ​

ts
readonly domain: SurfaceDomain;

Defined in: geometry/DisplayGeometryBinding.ts:17

Implementation of ​

SurfacePositionBinding.domain


mesh ​

ts
readonly mesh: Mesh;

Defined in: geometry/DisplayGeometryBinding.ts:17

Accessors ​

revision ​

Get Signature ​

ts
get revision(): string;

Defined in: geometry/DisplayGeometryBinding.ts:27

Returns ​

string

Methods ​

position() ​

ts
position(vertex, out?): Float64Array;

Defined in: geometry/DisplayGeometryBinding.ts:37

Parameters ​

vertex ​

number

out? ​

Float64Array<ArrayBuffer> = ...

Returns ​

Float64Array

Implementation of ​

SurfacePositionBinding.position


clearCache() ​

ts
clearCache(): void;

Defined in: geometry/DisplayGeometryBinding.ts:50

Returns ​

void


locationAt() ​

ts
locationAt(face, worldPoint): SurfaceLocation;

Defined in: geometry/DisplayGeometryBinding.ts:52

Parameters ​

face ​

number

worldPoint ​

Vector3

Returns ​

SurfaceLocation

Released under the MIT License.