Class: DisplayGeometryBinding
Defined in: geometry/DisplayGeometryBinding.ts:7
Reads the same morph-position formula as the renderer. A new binding is required after topology replacement.
Implements
Constructors
Constructor
ts
new DisplayGeometryBinding(domain, mesh): DisplayGeometryBinding;Defined in: geometry/DisplayGeometryBinding.ts:17
Parameters
domain
mesh
Mesh
Returns
DisplayGeometryBinding
Properties
domain
ts
readonly domain: SurfaceDomain;Defined in: geometry/DisplayGeometryBinding.ts:17
Implementation of
mesh
ts
readonly mesh: Mesh;Defined in: geometry/DisplayGeometryBinding.ts:17
Accessors
revision
Get Signature
ts
get revision(): string;Defined in: geometry/DisplayGeometryBinding.ts:27
Returns
string
Methods
position()
ts
position(vertex, out?): Float64Array;Defined in: geometry/DisplayGeometryBinding.ts:37
Parameters
vertex
number
out?
Float64Array<ArrayBuffer> = ...
Returns
Float64Array
Implementation of
SurfacePositionBinding.position
clearCache()
ts
clearCache(): void;Defined in: geometry/DisplayGeometryBinding.ts:50
Returns
void
locationAt()
ts
locationAt(face, worldPoint): SurfaceLocation;Defined in: geometry/DisplayGeometryBinding.ts:52
Parameters
face
number
worldPoint
Vector3